When I published Nocturnal Rebellion last week, I’d secretly wondered if there would be any more books. I had finished the story arc and, to be honest, I had no idea where the series might go from there. I think that’s one reason I’d been so busy making notes on other projects. Some of you told me you hoped there would be more books and that means more to me than you know. I love Mac and company and really didn’t want to think of not writing in that universe again. But I had no idea what to do next.
Then, BAM!, inspiration hit. It started subtly. Questions began to form in my mind that would need to be answered if I took the series any further. Before I knew it, I had something like three pages of notes and questions. But I still didn’t have a real plot, only things to keep in mind. I didn’t worry. The fact the questions were starting to hit meant my subconscious had been working on the issue without me realizing it.
So I kept making notes. Music played, coffee was had and, before I knew it, I had the bare threads of a plan. No, not an outline, but enough to let me know where the next book or two will go. It’s enough for me right now. I’ll finish up the basic notes today and then file them away. Next week, I’ll review the various projects I have waiting on my desk and pull together a more concise publishing schedule. For now, however, I am turning my attention to two things. The first is finishing up the special edition of Vengeance from Ashes. I am really excited about the additional material I’m adding to the original version. It doesn’t change the story but it does expand it. Once that is finished, I’ll pick back up with Victory from Ashes (and that title will change). I have the book drafted but set it aside for awhile. Now I can go back with fresh eyes and do a hard edit and rewrite what’s needed. In the meantime, I’ve been working on Light Magic, the next installment in the Eerie Side of the Tracks series..
For relaxation, I’ve been replaying the Dishonored games. I’ll admit, I owned Dishonored for probably a year before playing it the first time. My son recommended it. My initial hesitation about the game came from the stealth aspect. I’m not a big fan of games where stealth is the major component. So, the game sat on my hard drive until I needed something new to play. That’s when I realized it was so much more than a simple stealth game. This is my third play through of Dishonored and I’m enjoying it as much now as I did the first time.
When Dishonored 2 came out, I wasted no time buying it and playing it. I’m not sure the story was quite as compelling as the original, but I enjoyed being able to choose between Corvo (the playable character in the original game) and Emily (a grown-up version of an NPC in the original). The two characters had different powers and that helped give a different feel to the game depending on who you chose to play as.
The reason I’m replaying the games right now is because a third game, Dishonored: Death of the Insider, will be released next month. It takes another NPC from the first two games, Billie Lurke/Meagan Foster (sorry, spoiler there), and makes her the playable character. Also returning is Doud, the playable character from two of Dishonored’s dlc-s.
It is obvious, not only from the price of the game but from comments from the developers, that this isn’t a full-length game. However, it is supposedly more than a dlc campaign. We’ll see. I may regret paying full-price but the develops didn’t disappoint with the first two games, so I’m going to trust them this time.
Here’s a clip showing some of the gameplay.
I am looking forward to seeing if the game pans out. Now it’s time to get to work.