Nocturnal Lives

Musings from the mind of Amanda S. Green – Mother, Writer, Possessed by Cats

Disappointed but not surprised

I’ve never made a secret of the fact I game to relax. I started out as a console gamer but have moved more and more to the laptop for my gaming needs. Like so many others, I’m a big fan of the Mass Effect trilogy. Also like so many fans, I’ve watched with a jaundiced eye as EA took over Origin and “little things” like customer support seemed to falter.

When Bioware and EA announced, finally, the latest installment in the Mass Effect universe, I was hopeful. The ending of ME3 left me a bit skeptical but I was willing to give them the benefit of the doubt. I even pre-ordered the game and played the first 10 hours under Origin Access, there were glitches but, overall, the game was satisfactory, especially since I assumed there would be updates before release.

Let’s face it, there is no excuse for the poor facial animations or the return to character animations that often looked like they had been done 10 years ago. Bioware did listen to the critiques and has tried to correct at least some of it. That continued with the latest patch yesterday. Of course, there is still that ghostly white shine in character’s mouths — although it does seem a bit less than before. But it is too little too late and, apparently, even Bioware admits it.

More on that in a minute.

While Andromeda suffers from some “WTF were they thinking” problems, not only with the facial animations but with dialog that often has you wanting to slam your fist through the screen — and let’s not discuss some of the bad delivery of those lines — the combat is fun and engaging. If you can zone out on the rest of it, there’s a game there worth playing.

Now, back to Bioware.

When it was announced that Bioware’s Montreal studio would be developing Andromeda, a number of us wondered if the powers-that-be had lost their minds. The Montreal studio had not developed a game on its own (at least not that I can remember). Sure, it had worked to develop DLC for ME3 but that’s a far cry from developing a full game, especially one of the studio’s cornerstone games.

Then there were the concerns voiced after Dragon Age: Inquisitions came out. Again, a decent game but not really up to what we’d come to expect from Bioware. There have been other missteps as well, enough to wonder what is going on in the company.

Now, on the heels of the release of the latest patch for Andromeda comes word that Bioware has put any further games in the Mass Effect franchise on hold. There’s no official cancellation but there are no plans to begin working on the next game in the series. Worse, at least for those of us who have purchased Andromeda, there is no sign that Bioware is working on story driven DLC for the game.

At least, if it happens, it is doubtful it will come from the Montreal studio as most of the gave devs there who had worked on Andromeda have been shuffled off to other projects.

And that, my friends, makes me wonder again wtf is going on. If you have a game that is so widely anticipated as Andromeda and then is released with as many problems, why in the hell are you rewarding the team responsible and by keeping them on and moving them to other key projects is rewarding them.

Does this spell the end of Mass Effect in any of its iterations? I don’t know. It sure doesn’t look good right now. Worse, Bioware and EA have breached their trust with their customers with this game. There is a level of expectation they have built with us through the previous Mass Effect games and that has not been met. Even with Inquisition, again not nearly as good as the previous games in that series, we got story driven DLC. The studio didn’t abandon the game or its fans — and that’s what it looks like they are doing now.

Considering the fact I’ve been trying to work with Origin tech support all week and finding them just about as helpful as the tree in my backyard, to say I’m leery of buying anything from them in the future is putting it mildly. And that’s a shame since EA and Bioware have been home for several of my favorite gamin franchises.

Here’s hoping Bioware pulls its head out of its ass before it screws up another franchise — in other words, Star Wars Battlefront II fans, beware. Some of those devs from Andromeda are being moved to your game.

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2 Comments

  1. jbarnson

    Okay, speaking from my experience as a full-time game developer: Remember the adage about when the general screws up, it’s the soldiers that pay the price. The “shuffling off” wasn’t a reward. Those who were in charge of the project are now no longer in charge of the project. The team who probably worked their butts off in spite of bad decisions (like, “Let’s save money by outsourcing the facial animations to a low-cost bidder”) may have been moved onto teams with competent leadership.

    Note that this is still conjecture on my part, I have no visibility into what happened there. But that’s often how it worked.

    • jbarnson,

      Welcome to the blog and thanks for commenting! You’re right, when you look at it from the point of view of the devs. From the point of view of the fans, who have been disappointed (if not screwed) by Bioware and EA, it seems like a reward. My hope is that the information coming out from these so-called “insiders” is wrong and this isn’t the end of Mass Effect.

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